- Squadbreak
- Guide
- Loot & drops
Guide
Loot and drops
Everything you use in Squadbreak drops in missions. Here are the odds.
Drop rates by enemy
| Enemy | Mod crate | Gun case | Armour plate | Grenade | Turret kit | Health pack |
|---|---|---|---|---|---|---|
| Grunt | 0.6% | 0.3% | 0.15% | 5% | 1.2% | 3% |
| Runner | 0.4% | 0.2% | 0.1% | 5% | 1.2% | 2% |
| Spitter | 1.5% | 0.75% | 0.38% | 5% | 1.2% | 4% |
| Brute | 6% | 3% | 1.5% | 25% | 8% | 15% |
| Bloater | 1% | 0.5% | 0.25% | 5% | 1.2% | 5% |
| Shieldbearer | 2% | 1% | 0.5% | 5% | 1.2% | 6% |
| Sniper | 2% | 1% | 0.5% | 5% | 1.2% | 4% |
| Broodmother | 6% | 3% | 1.5% | 5% | 1.2% | 15% |
| Splitter | 1% | 0.5% | 0.25% | 5% | 1.2% | 4% |
| Mender | 2% | 1% | 0.5% | 5% | 1.2% | 6% |
| Warlord | 100% | 100% | 60% | 100% | 100% | 100% |
Elites drop loot 2× as often. Every win also pays a mod and a gun or an armour suit to every player.
Grades by map
When a gun or suit drops, its grade is rolled from the map’s tier. Bosses roll one row better. Then it picks something of that grade you don’t own yet.
| Drop | Scrap | Standard | Military | Elite | Prototype |
|---|---|---|---|---|---|
| Tier 1 map (Overgrown Outpost) | 40% | 45% | 15% | 0% | 0% |
| Tier 2 map (Sunken Ruins) | 10% | 40% | 40% | 10% | 0% |
| Tier 3 map (Obsidian Citadel) | 0% | 15% | 45% | 32% | 8% |
| Tier 3 boss | 0% | 0% | 35% | 45% | 20% |
Rules
- Gear more than 2 levels above your character never drops, so a low-level player carried through a hard map doesn’t walk out with a Railgun.
- A gun or suit you already own is scrapped for a quarter of its worth in gold.
- Whoever picks up a gun case or armour plate gets one for the whole squad: everyone rolls their own.
- 35% of grenade drops are fire, frost or shock grenades; the rest are frags.
- Augment Cores: bosses 25%–45% per player (more on harder maps), brutes 0.4%, other enemies 0.04%, and 10% on every win.
Play Squadbreak free
Play now ▶
Runs in your browser. No download, no email. Play solo or in a squad of up to 4.