- Squadbreak
- Armour
Armour suits
Armour works for every class. Each suit has built-in bonuses (a heavy plate is tough but slower, a recon suit is fast) and can be upgraded like a gun. Suits drop in missions as blue armour plates; everyone starts in the Scrap Vest.

| Suit | Grade | Level | Built-in bonuses |
|---|---|---|---|
Scrap Vest | Scrap | 1 | none |
Kevlar Rig | Standard | 2 | +4% damage reduction, +5% max HP |
Recon Suit | Military | 5 | +6% move speed, +6% faster ability cooldowns, +3% damage reduction |
Combat Plate | Military | 6 | +9% damage reduction, +12% max HP, -4% move speed |
Hazard Suit | Military | 7 | +20% fire resistance, +20% shock resistance, +20% toxic resistance, +3% damage reduction |
Phantom Weave | Elite | 12 | +10% move speed, +10% faster ability cooldowns, +5% damage reduction |
Juggernaut Frame | Elite | 14 | +16% damage reduction, +25% max HP, -8% move speed |
Aegis Prototype | Prototype | 22 | +12% damage reduction, +15% max HP, +0.6% max HP regen per second, +4% move speed, +5% faster ability cooldowns |
Scrap Vest
Better than nothing. Barely. Scrap grade; it can drop from level 1.
Built-in bonuses: none.
Upgrading every part to its cap costs about 560 gold.

Kevlar Rig
Light plates that take the edge off. Standard grade; it can drop from level 1.
Built-in bonuses: +4% damage reduction, +5% max HP.
Upgrading every part to its cap costs about 5,495 gold.

Recon Suit
Built for moving fast and recharging abilities. Military grade; it can drop from level 3.
Built-in bonuses: +6% move speed, +6% faster ability cooldowns, +3% damage reduction.
Upgrading every part to its cap costs about 18,000 gold.

Combat Plate
Heavy plating. Tough but a little slower. Military grade; it can drop from level 4.
Built-in bonuses: +9% damage reduction, +12% max HP, -4% move speed.
Upgrading every part to its cap costs about 18,000 gold.

Hazard Suit
Sealed against fire, shock and toxins. Military grade; it can drop from level 5.
Built-in bonuses: +20% fire resistance, +20% shock resistance, +20% toxic resistance, +3% damage reduction.
Upgrading every part to its cap costs about 18,000 gold.

Phantom Weave
Featherweight fibre for skirmishers. Elite grade; it can drop from level 10.
Built-in bonuses: +10% move speed, +10% faster ability cooldowns, +5% damage reduction.
Upgrading every part to its cap costs about 40,445 gold.

Juggernaut Frame
A walking wall. Elite grade; it can drop from level 12.
Built-in bonuses: +16% damage reduction, +25% max HP, -8% move speed.
Upgrading every part to its cap costs about 40,445 gold.

Aegis Prototype
Self-repairing experimental armour. Prototype grade; it can drop from level 20.
Built-in bonuses: +12% damage reduction, +15% max HP, +0.6% max HP regen per second, +4% move speed, +5% faster ability cooldowns.
Upgrading every part to its cap costs about 97,175 gold.

Armour upgrades
| Part | Group | Per level |
|---|---|---|
| Plating | Defense | +3% damage reduction |
| Reinforced Frame | Defense | +5% max HP |
| Nanites | Defense | +0.3% max HP regen per second |
| Energy Cells | Systems | +4% faster ability cooldowns |
| Servos | Systems | +3% move speed |
| Shock Pulse | Systems | +0.1s stun on nearby enemies when you’re hit |
| Fire Lining | Resistance | +10% fire resistance |
| Insulation | Resistance | +10% shock resistance |
| Hazmat Filters | Resistance | +10% toxic resistance |
Runs in your browser. No download, no email. Play solo or in a squad of up to 4.