- Squadbreak
- Enemies
- Runner
Runner
Runners are fast, fragile melee enemies that close distance before you can react.
How to beat the Runner
- Frost slows them by half, which turns them from a threat into free kills.
- Don’t let them reach your back line: a Vanguard up front or a turret soaks their rush.
- They resist shock, so arc and Tesla guns stun them for less.
Health and damage by map
Enemies get tougher on harder maps, deeper into each map, and with more players in the squad (see co-op). In the first area of each map:
| Map | Health (solo) | Damage (solo) | Health (4 players) | Damage (4 players) |
|---|---|---|---|---|
| Overgrown Outpost | 17 | 10.2 | 31 | 13.3 |
| Sunken Ruins | 25 | 13.8 | 47 | 17.9 |
| Obsidian Citadel | 33 | 17.3 | 63 | 22.5 |
An elite Runner (gold ring, from 2 players up) has 1.8× the health and 1.25× the damage, and pays 2.5× the XP and 2× the gold.
Elements
Takes 50% extra damage from Frost. Takes 25% less from Shock.
Where it appears
| Map | Area | As |
|---|---|---|
| Overgrown Outpost | Landing Site | Part of the packs |
| Overgrown Outpost | Forest Road | Part of the packs, Ambushes |
| Overgrown Outpost | Abandoned Camp | Part of the packs |
| Overgrown Outpost | Warlord’s Yard | Part of the packs |
| Sunken Ruins | Sunken Steps | Part of the packs |
| Sunken Ruins | Flooded Halls | Part of the packs, Ambushes |
| Sunken Ruins | Collapsed Temple | Part of the packs, Ambushes |
| Obsidian Citadel | Outer Wall | Part of the packs |
| Obsidian Citadel | Barracks | Part of the packs, Ambushes |
| Obsidian Citadel | Courtyard | Part of the packs, Ambushes |
| Obsidian Citadel | Inner Halls | Part of the packs |
In Survival and Defend it joins the waves from wave 1 (sooner with a bigger squad).
Loot
Each kill pays 3 XP (more on harder maps) to every player and drops 1–1 gold per map tier, shared by the squad. It drops a mod crate 0.4% of the time, a gun case 0.2% and an armour plate 0.1%.
Other enemies
Runs in your browser. No download, no email. Play solo or in a squad of up to 4.