- Squadbreak
- Enemies
- Shieldbearer
Shieldbearer
Shieldbearers carry a shield that blocks every shot from the front. The shield turns slowly, and it breaks after soaking enough damage.
How to beat the Shieldbearer
- Flank them: shots from the side or behind go straight through.
- Stuns, freezes, explosions, chain lightning and grenades all get past the shield.
- Sustained fire breaks the shield for a few seconds. Shock is their weakness.
Health and damage by map
Enemies get tougher on harder maps, deeper into each map, and with more players in the squad (see co-op). In the first area of each map:
| Map | Health (solo) | Damage (solo) | Health (4 players) | Damage (4 players) |
|---|---|---|---|---|
| Overgrown Outpost | 71 | 27.2 | 135 | 35.4 |
| Sunken Ruins | 107 | 36.7 | 203 | 47.7 |
| Obsidian Citadel | 143 | 46.2 | 271 | 60.1 |
An elite Shieldbearer (gold ring, from 2 players up) has 1.8× the health and 1.25× the damage, and pays 2.5× the XP and 2× the gold.
Elements
Takes 50% extra damage from Shock. Takes 40% less from Toxic.
Where it appears
| Map | Area | As |
|---|---|---|
| Overgrown Outpost | Abandoned Camp | A special a pack can bring |
| Overgrown Outpost | Warlord’s Yard | A special a pack can bring |
| Sunken Ruins | Collapsed Temple | A special a pack can bring |
| Obsidian Citadel | Outer Wall | A special a pack can bring |
| Obsidian Citadel | Barracks | A special a pack can bring |
| Obsidian Citadel | Inner Halls | A special a pack can bring |
| Obsidian Citadel | Throne of Obsidian | A special a pack can bring |
In Survival and Defend it joins the waves from wave 6 (sooner with a bigger squad).
Loot
Each kill pays 11 XP (more on harder maps) to every player and drops 2–4 gold per map tier, shared by the squad. It drops a mod crate 2% of the time, a gun case 1% and an armour plate 0.5%.
Other enemies
Runs in your browser. No download, no email. Play solo or in a squad of up to 4.