- Squadbreak
- Enemies
- Regenerator
Regenerator
Regenerators heal themselves all the time, and much faster as soon as you stop shooting them.

How to beat the Regenerator
- Burn them or corrode them: while burning or toxic, they can’t heal at all.
- Focus one down at a time: spreading your fire lets every one of them recover.
- Fire is their weakness; they resist shock.
Health and damage by map
Enemies get tougher on harder maps, deeper into each map, and with more players in the squad (see co-op). In the first area of each map:
| Map | Health (solo) | Damage (solo) | Health (4 players) | Damage (4 players) |
|---|---|---|---|---|
| Overgrown Outpost | 83 | 20.4 | 157 | 26.5 |
| Sunken Ruins | 124 | 27.5 | 235 | 35.8 |
| Obsidian Citadel | 165 | 34.7 | 313 | 45.1 |
An elite Regenerator (gold ring, from 2 players up) has 1.8× the health and 1.25× the damage, and pays 2.5× the XP and 2× the gold.
Elements
Takes 50% extra damage from Fire. Takes 40% less from Shock.
Where it appears
| Map | Area | As |
|---|---|---|
| Overgrown Outpost | Forest Road | A special a pack can bring |
| Sunken Ruins | Collapsed Temple | A special a pack can bring |
| Obsidian Citadel | Inner Halls | A special a pack can bring |
In Survival and Defend it joins the waves from wave 5 (sooner with a bigger squad).
Loot
Each kill pays 10 XP (more on harder maps) to every player and drops 2–4 gold per map tier, shared by the squad. It drops a mod crate 2.5% of the time, a gun case 1.3% and an armour plate 0.63%.
Other enemies












Runs in your browser. No download, no email. Play solo or in a squad of up to 4.