- Squadbreak
- Enemies
- Bloater
Bloater
Bloaters walk up to you, swell, and burst in a toxic explosion that hurts everything nearby, including your turrets and the Defend generator.
How to beat the Bloater
- Shoot them before they arrive, or back off when they start to swell: you have a moment to get out of the blast.
- Fire is their weakness.
- Watch for them in tight corridors where you can’t dodge.
Health and damage by map
Enemies get tougher on harder maps, deeper into each map, and with more players in the squad (see co-op). In the first area of each map:
| Map | Health (solo) | Damage (solo) | Health (4 players) | Damage (4 players) |
|---|---|---|---|---|
| Overgrown Outpost | 34 | 37.4 | 64 | 48.6 |
| Sunken Ruins | 51 | 50.5 | 96 | 65.6 |
| Obsidian Citadel | 68 | 63.6 | 128 | 82.7 |
An elite Bloater (gold ring, from 2 players up) has 1.8× the health and 1.25× the damage, and pays 2.5× the XP and 2× the gold.
Elements
Takes 50% extra damage from Fire. Takes 25% less from Frost.
Where it appears
| Map | Area | As |
|---|---|---|
| Overgrown Outpost | Forest Road | A special a pack can bring |
| Overgrown Outpost | Abandoned Camp | A special a pack can bring |
| Sunken Ruins | Flooded Halls | A special a pack can bring |
| Sunken Ruins | Colossus Pit | A special a pack can bring |
| Obsidian Citadel | Barracks | A special a pack can bring |
In Survival and Defend it joins the waves from wave 3 (sooner with a bigger squad).
Loot
Each kill pays 7 XP (more on harder maps) to every player and drops 2–3 gold per map tier, shared by the squad. It drops a mod crate 1% of the time, a gun case 0.5% and an armour plate 0.25%.
Other enemies
Runs in your browser. No download, no email. Play solo or in a squad of up to 4.