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Updates

Patch notes

Every Squadbreak update, newest first. Follow along with the RSS feed.

The Squad Update

The biggest update yet: characters, class skills, two guns, tougher squads, a new lobby and new art.

Characters

Make up to 4 characters, each with a permanent class and its own level, skills and loadout. Gold and gear are shared by the whole account.

More: characters →

Primary and sidearm

Carry a primary and a sidearm (any pistol or SMG). Press Q or roll the mouse wheel to switch, which is quicker than reloading.

New characters start with a Junk SMG (Vanguards: a Scattergun) and a Service Pistol.

More: primary and sidearm →

Going down

No more squad lives: a downed player gets back up where they fell after a few seconds. If the whole squad is down at once, the run is over.

Medics with the new Resuscitation skill get squadmates up much faster by standing over them.

More: going down →

Class skills

Each class has its own skill: Bastion (Vanguard), Steady Aim (Ranger), Overcharge (Arcanist) and Resuscitation (Medic).

More: class skills →

Bigger squads, tougher fights

Elite enemies appear with 2 or more players, packs bring more specials, and tougher enemy types join Survival and Defend waves sooner.

More: bigger squads, tougher fights →

Gear only drops

Guns, armour, mods and fire, frost and shock grenades are only found in missions now. Gold is for upgrades and the new pre-game boosts: Damage, Armour and Rewards.

More: gear only drops →

A new lobby

The Play screen is now step by step: your character, then the mode, the map, and a briefing with Deploy.

New character art with headgear for every class, and hover cards with the stats of every gun.

More: a new lobby →

The guide

A full game guide: every class, gun, enemy, map and mode, with the numbers straight from the game.

More: the guide →

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Runs in your browser. No download, no email. Play solo or in a squad of up to 4.

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