The Squad Update
The biggest update yet: characters, class skills, two guns, tougher squads, a new lobby and new art.
Characters
Make up to 4 characters, each with a permanent class and its own level, skills and loadout. Gold and gear are shared by the whole account.
Primary and sidearm
Carry a primary and a sidearm (any pistol or SMG). Press Q or roll the mouse wheel to switch, which is quicker than reloading.
New characters start with a Junk SMG (Vanguards: a Scattergun) and a Service Pistol.
Going down
No more squad lives: a downed player gets back up where they fell after a few seconds. If the whole squad is down at once, the run is over.
Medics with the new Resuscitation skill get squadmates up much faster by standing over them.
Class skills
Each class has its own skill: Bastion (Vanguard), Steady Aim (Ranger), Overcharge (Arcanist) and Resuscitation (Medic).
Bigger squads, tougher fights
Elite enemies appear with 2 or more players, packs bring more specials, and tougher enemy types join Survival and Defend waves sooner.
More: bigger squads, tougher fights →
Gear only drops
Guns, armour, mods and fire, frost and shock grenades are only found in missions now. Gold is for upgrades and the new pre-game boosts: Damage, Armour and Rewards.
A new lobby
The Play screen is now step by step: your character, then the mode, the map, and a briefing with Deploy.
New character art with headgear for every class, and hover cards with the stats of every gun.
The guide
A full game guide: every class, gun, enemy, map and mode, with the numbers straight from the game.