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  1. Squadbreak
  2. Guide
  3. Progression
Guide

Progression

Level up to 100, spend skill points, collect and upgrade guns and armour, and make up to 4 characters. Here’s how it all fits together.

Levels and XP

Every level adds 3% health and 2% damage and gives 1 skill point. XP comes from every kill (paid to the whole squad), every area cleared and every win. The levelling guide shows what a run pays on each map.

LevelXP to next levelTotal XP to reach it
11000
2160100
5340760
106403,060
201,24012,160
301,84027,260
503,04075,460
754,540169,460
995,980294,980

Skills

Spend skill points on 10 regular skills, your class’s own skill, and from level 50 the 5 elite skills. See all skills.

Characters

An account holds up to 4 characters. Each has a permanent class and its own level, skills and loadout (primary, sidearm and suit). Gold, Augment Cores and every gun, suit and mod you own are shared by the whole account.

Gold

Grades and upgrades

Every gun and armour suit has 16 or 9 upgrade parts. Each part costs more gold per level, and the gear’s grade sets how many levels each part can take.

GradeLevels per partGold to max a gunGold to max a suit
Scrap11,460560
Standard314,3455,495
Military533,53518,000
Elite768,00040,445
Prototype10155,11597,175

Augment Cores

Augment Cores are very rare drops, mostly from bosses. A core plus 2,500 gold (then 6,000 for the second) pushes a part that is at its cap one level further, 2 times, at 1.5× strength.

Mods and charms

Mods and charms drop from mod crates and wins and add flat stats: a weapon mod, an armour mod and a charm can be worn at once. You can hold 40; when the bag is full, new ones are sold automatically.

RarityStatsPower
Common11×
Rare21.35×
Epic31.7×
Legendary32.4×
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