- Squadbreak
- Guide
- Grenades, turrets & boosts
Guide
Grenades, turrets & boosts
Besides your guns, grenades and turrets are your only damage, and boosts give you an edge for a whole game.
Grenades
Press G to throw one at the cursor. You carry 3; enemies drop refills. Frags never run out; fire, frost and shock grenades are found in missions.
| Grenade | Damage | Radius | Effect |
|---|---|---|---|
| Frag Grenade | 125 | 130 | A big blast. Never runs out. |
| Fire Grenade | 50 | 140 | Sets everything in the blast on fire. |
| Frost Grenade | 45 | 150 | Freezes enemies solid for 2.5s. |
| Shock Grenade | 60 | 140 | Stuns everything in the blast for 1.5s. |
Turrets
Press T to deploy a turret from a kit. You start each mission with 1 and can carry 2; up to 2 can be out at once. A turret shoots the nearest enemy it can see and blocks enemy shots until its battery runs out.
| Stat | Base |
|---|---|
| Damage per shot | 14 |
| Shots per second | 4 |
| Health | 160 |
| Battery | 20s |
| Range | 520 |
| Upgrade | Per level | Max levels |
|---|---|---|
| Turret Barrel | +15% turret damage | 5 |
| Turret Feed | +10% turret fire rate | 5 |
| Turret Battery | +4s longer turret life | 5 |
| Turret Plating | +25% turret health | 5 |
Boosts
Buy boosts with gold before a game. They’re used up when you join your next game and last the whole game. The price grows with your level.
| Boost | Effect | Level 1 | Level 10 | Level 50 |
|---|---|---|---|---|
| ✦ Damage | +15% damage | 55g | 100g | 300g |
| ◈ Armour | Take 15% less damage | 55g | 100g | 300g |
| ★ Rewards | +25% XP and gold | 65g | 120g | 360g |
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