- Squadbreak
- Enemies
- Spitter
Spitter
Spitters hang back and lob toxic spit from range, keeping their distance as you approach.
How to beat the Spitter
- Close the gap or out-range them with a rifle: they back off when you get close.
- Their attacks are toxic, so the Hazard Suit, toxic resistance parts and the Hardened skill blunt them.
- Shock is their weakness; fire does little.
Health and damage by map
Enemies get tougher on harder maps, deeper into each map, and with more players in the squad (see co-op). In the first area of each map:
| Map | Health (solo) | Damage (solo) | Health (4 players) | Damage (4 players) |
|---|---|---|---|---|
| Overgrown Outpost | 26 | 15.3 | 48 | 19.9 |
| Sunken Ruins | 38 | 20.7 | 73 | 26.9 |
| Obsidian Citadel | 51 | 26 | 97 | 33.8 |
An elite Spitter (gold ring, from 2 players up) has 1.8× the health and 1.25× the damage, and pays 2.5× the XP and 2× the gold.
Elements
Takes 50% extra damage from Shock. Takes 50% less from Fire.
Where it appears
| Map | Area | As |
|---|---|---|
| Overgrown Outpost | Forest Road | Part of the packs |
| Overgrown Outpost | Abandoned Camp | Part of the packs |
| Sunken Ruins | Sunken Steps | Part of the packs |
| Sunken Ruins | Flooded Halls | Part of the packs |
| Sunken Ruins | Collapsed Temple | Part of the packs |
| Sunken Ruins | Colossus Pit | Part of the packs |
| Obsidian Citadel | Outer Wall | Part of the packs |
| Obsidian Citadel | Barracks | Part of the packs |
| Obsidian Citadel | Courtyard | Part of the packs |
| Obsidian Citadel | Inner Halls | Part of the packs |
| Obsidian Citadel | Throne of Obsidian | Part of the packs |
In Survival and Defend it joins the waves from wave 2 (sooner with a bigger squad).
Loot
Each kill pays 6 XP (more on harder maps) to every player and drops 1–3 gold per map tier, shared by the squad. It drops a mod crate 1.5% of the time, a gun case 0.75% and an armour plate 0.38%.
Other enemies
Runs in your browser. No download, no email. Play solo or in a squad of up to 4.