- Squadbreak
- Enemies
- Mender
Mender
Menders keep back and heal every enemy around them every few seconds. A pack with a Mender lasts much longer.
How to beat the Mender
- Kill the Mender first, always.
- They keep their distance, so use a long-range gun or a dodge to reach them.
- Toxic is their weakness.
Health and damage by map
Enemies get tougher on harder maps, deeper into each map, and with more players in the squad (see co-op). In the first area of each map:
| Map | Health (solo) | Damage (solo) | Health (4 players) | Damage (4 players) |
|---|---|---|---|---|
| Overgrown Outpost | 41 | 10.2 | 78 | 13.3 |
| Sunken Ruins | 62 | 13.8 | 118 | 17.9 |
| Obsidian Citadel | 83 | 17.3 | 157 | 22.5 |
An elite Mender (gold ring, from 2 players up) has 1.8× the health and 1.25× the damage, and pays 2.5× the XP and 2× the gold.
Elements
Takes 50% extra damage from Toxic. Takes 30% less from Frost.
Where it appears
| Map | Area | As |
|---|---|---|
| Overgrown Outpost | Warlord’s Yard | A special a pack can bring |
| Sunken Ruins | Flooded Halls | A special a pack can bring |
| Sunken Ruins | Colossus Pit | A special a pack can bring |
| Obsidian Citadel | Barracks | A special a pack can bring |
| Obsidian Citadel | Inner Halls | A special a pack can bring |
| Obsidian Citadel | Throne of Obsidian | A special a pack can bring |
In Survival and Defend it joins the waves from wave 7 (sooner with a bigger squad).
Loot
Each kill pays 9 XP (more on harder maps) to every player and drops 2–3 gold per map tier, shared by the squad. It drops a mod crate 2% of the time, a gun case 1% and an armour plate 0.5%.
Other enemies
Runs in your browser. No download, no email. Play solo or in a squad of up to 4.