- Squadbreak
- Enemies
- Broodmother
Broodmother
The Broodmother keeps hatching Mites, tiny fast enemies, every few seconds until you kill her.
How to beat the Broodmother
- Focus the Broodmother first: the Mites stop coming once she’s dead.
- Fire is her weakness, and splash damage clears the Mites around her.
- Mites are frail but quick; frost slows them.
Health and damage by map
Enemies get tougher on harder maps, deeper into each map, and with more players in the squad (see co-op). In the first area of each map:
| Map | Health (solo) | Damage (solo) | Health (4 players) | Damage (4 players) |
|---|---|---|---|---|
| Overgrown Outpost | 143 | 23.8 | 271 | 30.9 |
| Sunken Ruins | 214 | 32.1 | 406 | 41.8 |
| Obsidian Citadel | 285 | 40.5 | 541 | 52.6 |
An elite Broodmother (gold ring, from 2 players up) has 1.8× the health and 1.25× the damage, and pays 2.5× the XP and 2× the gold.
Elements
Takes 50% extra damage from Fire. Takes 30% less from Shock.
Mite
Mite: 10 health, 240 speed, 4 damage. Hatched by the Broodmother, 2 at a time every 4 seconds, up to 6 of hers at once.
Where it appears
| Map | Area | As |
|---|---|---|
| Sunken Ruins | Collapsed Temple | A special a pack can bring |
| Obsidian Citadel | Courtyard | A special a pack can bring |
| Obsidian Citadel | Inner Halls | A special a pack can bring |
In Survival and Defend it joins the waves from wave 9 (sooner with a bigger squad).
Loot
Each kill pays 20 XP (more on harder maps) to every player and drops 4–7 gold per map tier, shared by the squad. It drops a mod crate 6% of the time, a gun case 3% and an armour plate 1.5%.
Other enemies
Runs in your browser. No download, no email. Play solo or in a squad of up to 4.