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  4. Carom Rifle
Elite rifle

Carom Rifle

Heavy rounds bounce off walls three times, hitting 25% harder after every bounce. The Carom Rifle is an elite-grade rifle in Squadbreak that any class can use as a primary.

B tier75 DPS16 rounds1.5s reloadUsable from level 12Made by Kestrel Arms−6% move speedAutomatic
Carom Rifle

Stats

As it drops, and with every upgrade part at its Elite cap (7 levels, before Augment Cores). Your level, skills, mods and boosts add more damage and fire rate on top.

StatAs foundFully upgraded
Damage per shot3656.2
Shots per second2.63.51
Magazine1638
Reload1.5s0.45s
Range8501,326
Bullet speed1,2501,950
Spread0.020.003
Crit chance0%21%
Damage per second (with reloads)75559

Traits

How to get it

The Carom Rifle only drops in missions, from gun cases (amber) dropped by enemies, bosses and mission wins. It can drop once you’re level 10 or higher (gear more than 2 levels above you never drops), and you can equip it from level 12: until then it waits in your Inventory, locked. It belongs to the character who found it.

Elite is the grade rolled on 0% of drops on tier-1 maps, 10% of drops on tier-2 maps, 32% of drops on tier-3 maps, 45% of drops on tier-4 maps, and 50% of tier-4 boss drops. See loot and drops.

A gun you already own is scrapped for gold when it drops again.

Upgrades

Spend gold in the Inventory to upgrade each part up to its grade’s cap. Taking every part to the cap costs about 80,275 gold. An Augment Core plus gold then pushes a capped part 2 levels further at 1.5× strength.

PartGroupPer levelMax levels
Heavy BarrelDamage+8% damage7
Precision OpticsDamage+3% crit chance7
Hollow PointsDamage+20% crit damage7
Hair TriggerDamage+5% fire rate7
StabilizerHandling+12% less spread7
Long BarrelHandling+8% range and bullet speed7
Extended MagHandling+20% ammo capacity7
Speed LoaderHandling+10% faster reload7
Burst ChamberRounds+1 extra round per shot3
Penetrator RoundsRounds+1 more enemy pierced7
Phase RoundsRounds+1 wall passed through3
Seeker ModuleRounds+1 homing strength3
Shrapnel TipsEffects+8% of each hit splashes nearby7
Vampiric RoundsEffects+2% of damage heals you7
Arc CoilEffects+6% chance to arc to another enemy7
Elemental CoreEffects+10% elemental effect chance7
Serrated RoundsEffects+6% chance to make enemies bleed7
Terror RoundsEffects+4% chance to make enemies flee in fear7

Other rifles

GunTypeGradeLevelDamageShots/sMagReload sRangeMoveDPSSidearm
Arcane BoltArcane BoltRifleStandard225.53.2181.2720−3%67
Assault CarbineAssault CarbineRifleStandard216.56.5361.5750−4%84
LongrifleLongrifleRifleMilitary5513.2141.4950−10%124
Cryo ProjectorCryo ProjectorRifleMilitary6213.4181.2700−5%58
Tactical DMRTactical DMRRifleMilitary6603121.61,050−7%129
Pulse LancePulse LanceRifleMilitary6422.2101.5950−7%79
Leech RifleLeech RifleRifleElite10332.4131.4800−6%63
Storm ScepterStorm ScepterRifleElite1116.5 × 32.6141.4650−6%102

All rifles · Every gun in Squadbreak · Weapon tier list

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