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  4. Helix Cannon
Prototype heavy

Helix Cannon

Hold to charge a plasma bolt, let go to fire. The longer the charge, the harder it hits and the bigger the blast. The Helix Cannon is a prototype-grade heavy in Squadbreak that any class can use as a primary.

A tier95 DPS5 rounds2s reloadUsable from level 19Made by Ironhide Foundry−18% move speedAutomatic
Helix Cannon

Stats

As it drops, and with every upgrade part at its Prototype cap (10 levels, before Augment Cores). Your level, skills, mods and boosts add more damage and fire rate on top.

StatAs foundFully upgraded
Damage per shot45 + 90 blast81 + 90 blast
Shots per second0.91.35
Magazine515
Reload2s0.6s
Range9501,710
Bullet speed9501,710
Spread0.010.001
Crit chance0%30%
Damage per second (with reloads)95657

Traits

How to get it

The Helix Cannon only drops in missions, from gun cases (amber) dropped by enemies, bosses and mission wins. It can drop once you’re level 17 or higher (gear more than 2 levels above you never drops), and you can equip it from level 19: until then it waits in your Inventory, locked. It belongs to the character who found it.

Prototype is the grade rolled on 0% of drops on tier-1 maps, 0% of drops on tier-2 maps, 8% of drops on tier-3 maps, 20% of drops on tier-4 maps, and 35% of tier-4 boss drops. See loot and drops.

A gun you already own is scrapped for gold when it drops again.

Upgrades

Spend gold in the Inventory to upgrade each part up to its grade’s cap. Taking every part to the cap costs about 201,540 gold. An Augment Core plus gold then pushes a capped part 2 levels further at 1.5× strength.

PartGroupPer levelMax levels
Heavy BarrelDamage+8% damage10
Precision OpticsDamage+3% crit chance10
Hollow PointsDamage+20% crit damage10
Hair TriggerDamage+5% fire rate10
StabilizerHandling+12% less spread10
Long BarrelHandling+8% range and bullet speed10
Extended MagHandling+20% ammo capacity10
Speed LoaderHandling+10% faster reload10
Burst ChamberRounds+1 extra round per shot3
Penetrator RoundsRounds+1 more enemy pierced10
Phase RoundsRounds+1 wall passed through3
Seeker ModuleRounds+1 homing strength3
Shrapnel TipsEffects+8% of each hit splashes nearby10
Vampiric RoundsEffects+2% of damage heals you10
Arc CoilEffects+6% chance to arc to another enemy10
Elemental CoreEffects+10% elemental effect chance10
Blast RadiusEffects+12% explosion radius10
Cluster PayloadEffects+1 bomblet scattered by every explosion4
Serrated RoundsEffects+6% chance to make enemies bleed10
Terror RoundsEffects+4% chance to make enemies flee in fear10

Other heavy

GunTypeGradeLevelDamageShots/sMagReload sRangeMoveDPSSidearm
Rotary CannonRotary CannonHeavyElite11129602.4620−20%77
MinigunMinigunHeavyElite1410.5162404.5640−25%125
RailgunRailgunHeavyPrototype18142.50.841.81,400−18%80

All heavy · Every gun in Squadbreak · Weapon tier list

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